REALIDAD AUMENTADA CON MARCADORES CUADRADOS Y NATURALES PARA NAVEGACIÓN QUIRÚRGICA
Resumen
Resumen
Este artículo muestra el resultado de pruebas preliminares con librerías y entornos de desarrollo comerciales encaminados a la construcción de una aplicación para navegación quirúrgica en el área de laparoscopia, usando marcadores cuadrados y marcadores naturales extensibles a despliegues en dispositivos móviles y gafas de realidad virtual. Para la renderización de los objetos 3D se usó el Game Engine Unity junto a librerías especializadas para la visión por computador y realidad aumentada como OpenCV, Vuforia y Kudan. Las pruebas preliminares muestran resultados satisfactorios en el seguimiento de marcadores y en la construcción de la información aumentada útil para el cirujano.
Palabras Claves: Aplicaciones móviles, cirugía laparoscópica, realidad aumentada.
AUGMENTED REALITY WITH SQUARE AND NATURAL MARKERS FOR SURGICAL NAVIGATION
Abstract
This article shows preliminary tests with libraries and integrated development environments (IDE) aimed at building an application for laparoscopic surgical navigation using square markers and natural feature markers extensible to displays, mobile devices and virtual reality goggles. For the rendering of 3D objects, the Game Engine Unity was used together with specialized libraries for computer vision and augmented reality such as OpenCV, Vuforia and Kudan. Preliminary tests show satisfactory results in the tracking of markers and in the construction of augmented information useful to the surgeon.
Keywords: Augmented reality, laparoscopic surgery, mobile applications.
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